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authorHugo Locurcio <hugo.locurcio@hugo.pro>2024-01-30 00:38:38 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2024-01-30 01:32:14 +0100
commit345d691328ce49f1721de610abf89b3f48c3af22 (patch)
tree90dc8f1e083877d45a419cf6dbd806cf2976cd80
parentMerge pull request #12846 from german77/mii_const (diff)
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-rw-r--r--src/yuzu/main.cpp7
-rw-r--r--src/yuzu/uisettings.h7
2 files changed, 13 insertions, 1 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 782bcbb61..c8f59beb2 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1350,6 +1350,13 @@ void GMainWindow::InitializeHotkeys() {
LinkActionShortcut(ui->action_TAS_Start, QStringLiteral("TAS Start/Stop"), true);
LinkActionShortcut(ui->action_TAS_Record, QStringLiteral("TAS Record"), true);
LinkActionShortcut(ui->action_TAS_Reset, QStringLiteral("TAS Reset"), true);
+ LinkActionShortcut(ui->action_View_Lobby,
+ QStringLiteral("Multiplayer Browse Public Game Lobby"));
+ LinkActionShortcut(ui->action_Start_Room, QStringLiteral("Multiplayer Create Room"));
+ LinkActionShortcut(ui->action_Connect_To_Room,
+ QStringLiteral("Multiplayer Direct Connect to Room"));
+ LinkActionShortcut(ui->action_Show_Room, QStringLiteral("Multiplayer Show Current Room"));
+ LinkActionShortcut(ui->action_Leave_Room, QStringLiteral("Multiplayer Leave Room"));
static const QString main_window = QStringLiteral("Main Window");
const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) {
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index f9906be33..8db8f7527 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -222,7 +222,7 @@ void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig);
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
-const std::array<Shortcut, 23> default_hotkeys{{
+const std::array<Shortcut, 28> default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+M"), std::string("Home+Dpad_Right"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("-"), std::string("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("="), std::string("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
@@ -236,6 +236,11 @@ const std::array<Shortcut, 23> default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F11"), std::string("Home+B"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+O"), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F2"), std::string("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Browse Public Game Lobby")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+B"), std::string(""), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Create Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+N"), std::string(""), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Direct Connect to Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+C"), std::string(""), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Leave Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+L"), std::string(""), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Show Current Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+R"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F6"), std::string("R+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F5"), std::string("L+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F7"), std::string(""), Qt::ApplicationShortcut, false}},